Hearth and Hamlet Building Tier List (August 2026)

Last updated: 2026-08-25

Priority order for what to build and research first, ranked by how much a run stalls without it. Placements come from the unlock chain visible in the official screenshots and playthrough footage, plus the mechanics the developers describe in the 1.0.x patch notes - they are a spending order, not stats pulled from the game files.

S Tier

Name Role Why
Storage capacity research Economy floor A resource at its cap wastes every point of production behind it. Warehouse and hut storage upgrades pay for themselves before any production upgrade does.
Farm Food engine Adds base farm productivity and food storage, and unlocks the Market. Food is the hard ceiling on population, and population is the ceiling on workers.
Market Gold and trade gateway Unlocks financial upgrades and the trade line. Trade income is steadier than taxation and does not cost happiness.

A Tier

Name Role Why
Chief's House Unlock hub Opens the quarry, hunting and carpenter; its upgrade unlocks the Library. Cheap, and everything early branches off it.
Woodcutting Lodge Workforce and unlocks Adds workers and unlocks stone, the tavern and the wood cabin - the widest single unlock in the opening stretch.
Town Square Stage gate Replaces the starting camp, unlocks the iron mine and roads, and adds resource storage. Gates the middle of the run.
Library and Education Building Blueprint access The education line is what unlocks blueprint research; without blueprints, upgrades stall even when you can afford them in raw resources.

B Tier

Name Role Why
Harbor District and Shipwright Maritime trade Ships carry more than caravans and open materials the home settlement cannot produce. Strong, but only once food runs a comfortable surplus.
Magic Academy Late multiplier Unlocks magical upgrades, shop items and storage. It multiplies an economy that already works - built early it is a drain.
Cathedral Event answer Researches consecrated weapons and is the response to the Ancient Evil arc rather than a general-purpose upgrade.

C Tier

Name Role Why
Standing army beyond raid needs Defense Each soldier eats food and iron every second and training takes a minute, so an oversized force drains the economy it protects. Recruit to the raid in front of you, not past it.
Soup Kitchen Happiness policy Buys happiness with food consumption. Patch 1.0.03 corrected the tooltip to +20% food consumption, so treat it as expensive until food is comfortably in surplus.
Sustained high taxation Gold policy Generates gold but cuts happiness sharply, and happiness scales every resource. Use it as a short burst for a specific purchase, then lower it again.

Tier list revised:

New to the game? The beginner guide covers the first hour, and the progression walkthrough puts these unlocks in order.